Help on Rhythmomachia

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Help on Using Rhythmomachia Board Game

For making a move, use your mouse to drag pieces to their new position according to their respective moves.

The effects of the buttons are as follows:

  • Quit simply quits the game (and the all windows surrounding it). This is only important when running the game as an application, not when viewing the applet on-line.
  • Load loads a saved game from your disk. This will only work when you
    1. run the application off-line, or
    2. lower your security settings for applets which is not recommended, or
    3. accept the security signature (provided that it appears on initialization of the applet)
  • Save, of course, saves a game.
  • Destroying/Enlarging choose the kind of attack:
      • Destroying attack uses reduction/subtraction for altering. The combat value of a piece will be subtracted from the target's rating.
      • Enlarging attack uses increasement for altering. The combat value of a piece will be added to the target's rating.
  • Multiplication/Division choose the calculation of the combat value for an attack:
      • Multiplying attack (or Assault) alters the target's rating by multiplication. The combat value of a piece that uses this attack will be ownRating * distance.
      • Division attack (or Infiltration) alters the target's rating by division. The combat value of a piece that uses this attack will be ownRating / distance.
  • Abort Joint Attack aborts the current combat formation joint attack, resetting the target's combat rating back to its initial value. Then you can try again, combining different figures.
  • End Turn can be hit at the end of your turn: after you have moved and lead all your attacks. This button is automatically clicked when the other player moves one of his figures in order to simplify the user interface for two-player games.

You can adjust the rules to various variants of the Rhyhmomachia Game by setting the options in Game->Preferences.